The zen DM - part 4: potential
Welcome to the fourth installment of “The zen DM” - a series of articles that deals with achieving game mastering nirvana by reducing workload and increasing (chances of) success.
From the omniscient Wikipedia: Zen […] is a school of Buddhism notable for its emphasis on mindful acceptance of the present moment, spontaneous action, and letting go of self-conscious and judgmental thinking.
3 types of adventures
A DM’s potential is limited by the adventure he runs. No matter if the adventure is custom made, or purchased, an adventure module can seriously enhance or hamper one’s DMing skills.
Before committing to an adventure path, consider if:
- The adventures has no value
- The adventure has added value
- The adventure has intrinsic value
Adventures with no value
All adventures can be fascinating but some of them have no value to the DM or the players. For example, if your players like investigation adventures, a dungeon crawl has no appeal to them. Even if you spend hours preparing (or reading) for a game session, the value of the adventure is limited or nonexistent.

Expy the dragon haiku-izes:
Zen DM knows well -
Most adventures similar.
Includes red dragon.
Adventures with added value
This type of adventure separates itself from the pack. It has one unique or novel element - like a great combat scene with never-before-seen terrain or enemies. Or elements of the story that are customized and character-specific - adventures built around, or adjusted for, your players will generate motivation and involvement from them.
Adventures with intrinsic value
Before working on any adventure or game session, you need to think about what will make it memorable. Is it something belonging to it by its very nature? Is it something at the core of the campaign, adventure, or sesssion? The potential of the adventures you run is directly linked to their core concepts.
Sure, being with your longtime friends means you’ll have fun. (added value)
Sure, that clever trap you designed will make the game interesting. (added value)
Sure, that NPC has great quirks and is fun to interact with. (added value)
However, it isn’t enough to only have added value.
Running an adventure with intrinsic value means that your players will be anticipating each game knowing that the story has a powerful driving force, that the adventure will be unique and fascinating. And if you add value to your adventure on top of its core value, then your players will come to know and expect great scenes, a memorable RPG experience, every session.
How do I know for sure if my adventure has intrinsic value?
There is no scientific way to know this. But I personally wait for 2 things to happen before I invest my valuable time into preparing a campaign or adventure:
- I think of a concept that truly excites me - the ideas come easily, swirling and rushing through my mind.
- I sleep on that new concept and if I’m still pumped the next day, or the next week, then I know I’ve got something special.
What do you think?
What can a DM do to make sure an adventure really rocks?
Latest articles...
The Gnome Stew is ready! Yay!
Just wanted to let everyone know that Gnome Stew is now open to the public. Expect fun and useful articles from the superstar GS crew!
4 comments | Read More »D&D Monday morning speedlinking - Which RSS feeds do you read?
DNDMMSL 05-10-08
It’s Monday morning and you consider how you developed that love-hate relationship with the snooze button? Well, you’re perfectly normal. Until that first jittery burst of caffeine rocks your spine, feel free to peruse these links… And don’t work too hard!
The links
This week I want to share my ever-growing […]
D&D Sunday morning quiz: Fafnir!
DNDSMQ 04-13-08
This week Expy, my red dragon friend and mascot, treats us to a quiz on one of his idols: Fafnir! Fafnir was a hot red dragon who boiled down rivers with his breath in his spare time. What’s not to like […]
Subscribe and win contest ending soon
Win the 4e core rulebooks
All you have to do to enter the draw is to subscribe to Dungeon Mastering by e-mail. It’s free. It’s quick. For more information about the contest, check out the original announcement (with reader comments) or the contest rules.
Increase your chances of winning - tell your […]
GenCon virgin
Looks like I’ll go to GenCon - now what?
Last week I was planning my travels for the next few months and I will be on the east coast in August, which increases my chances of going to GenCon from maybe to likely.
My first GenCon
Since it’s my first GenCon experience I […]






